G5 Entertainment's first downloadable mobile game was released in 2003 on Verizon Wireless's Get It Now service in US. What do you consider your first significant success? It was the first time ever I was paid for programming, and I was paid for making games, which I did anyway. It was my freshman year when I got a job, and a dream that came true. My first job was as a programmer at one of the very first game development studios in Moscow, in the mid-1990s. What was your first role in the industry? Since then, I've had to become more open-minded about other activities, but I still enjoy life the most when it's about games. I was around 15 when they asked: "So who do you want to be?", and I said 'I'm not going to do anything other than making games'. I think I was around 11, although that game never worked.Īfter they realised how stubborn I was, my parents practiced 'do what you want'-style of parenting so for a few years I was doing nothing but playing games, trying to make my own games, and watching movies. When I first got hold of a computer in a computer class, I brought in a game that I'd written on a piece of paper in BASIC (which I learnt from a book). I was a very bored kid until I discovered computers. When did you realise you wanted to make games as a career? but by then I no longer qualified as a kid. For a long time I played everything the id guys released - Doom I and Doom II, Heretic, Hexen etc. I really liked the first two Dune games, and spent a lot of time in Sim City, and in terms of simulators Gunship 2000 was my long-time favourite.Īnd then there were games like Wolfenstein 3D and Wolfenstein: Spear of Destiny. I was excited by the graphics and smooth EGA scrolling and enjoyed games like Golden Axe, because of graphics and animation and the second Prince of Persia for the same reason. On PC, I played a lot of id platform games - Dangerous Dave, Commander Keen - I think I played all the games in the Commander Keen series. Vlad Suglobov: On ZX Spectrum, my favourites were Elite and Eagle's Nest. Pocket Gamer: What were your favourite games as a kid? ![]() Today, Vlad concentrates on expanding G5's business internationally. He's been active in many aspects of G5's growth, from establishing the company's strategy to client relations, product development and sales. He worked for a number of Russian and US companies in the games and IT industries, before co-founding G5 Entertainment in 2001 as CEO, a position he still holds. Born in 1977, Vlad Suglobov graduated from Lomonosov Moscow State University with M.Sc.
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